![]() World 8 - The Dark World: Bowser's kingdom, so far a volcanic landscape like in previous games. Travel trough levels based on areas from past Mario games (from Super Mario Brothers to New Super Mario Bros 2.) as of now World 7 - Mushroom Kingdom: Mario returns to the Mushroom Kingdom to find that Bowser's troops have took over. World 6 - Sherbet Shores: A snow/water world, not much has been worked on yet World 5 - Mackerel Skies: A land situated in the clouds populated by Cloudies. ![]() Most are asleep or inanimate but some are awake, and waiting to attack. The temples have rocky inhabitants that reside there. World 4 - Mountain Soursop: A jungle around and on top of a mountain with tribal hammer brothers and a ancient ruin. the main form of transport is the native Ostro birds and some not-so-friendly shy guys ride these around (the Ostros don't seem to like the shy guys). World 2 - Falafel Flatlands: a vast desert populated by friendly Sahariguys. Boos, J-sons and other ghoulish enemies live here World 2 - Pumpkin Passage: A haunted land where a huge castle can be seen in the distance upon entering. World 1 - Truffle Isle: An island that is territory of the Mushroom Kingdom with a small forest and a fortress populated by spiders. The most recent version has 9 new levels making the total 31. ![]() ![]() It takes it's art style from the SNES Mario games and it's soundtrack uses SMW custom music ![]() The mod itself (called Alesan's entities) adds about 190 new entities and many new features (such as custom enemies, animated backgrounds/tiles, custom power-ups and more).This makes almost full use of the mod's capabilities. Super Mario 16 (working title) is a traditional Mario platformer made using a mod for Mari0 (that fangame where Mario has a portal gun). ![]()
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